﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="MilwormsGameData.QuestNpc">
    <Name>Muhammad</Name>
    <MapSprite>
      <TextureName>Characters\Arab1</TextureName>
      <FrameDimensions>43 56</FrameDimensions>
      <FramesPerRow>6</FramesPerRow>
      <SourceOffset>25 47</SourceOffset>
      <Animations />
    </MapSprite>
    <MapIdleAnimationInterval>150</MapIdleAnimationInterval>
    <Introduction>That ruins are old Soviet barracs. They stationed here in 1980...</Introduction>
    <Dialogs>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>Hello soldier, what are you doing here?
        Answer 1: I am looking for old Soviet nuclear base. Do you know anything about this?
        Answer 2: I am here to get some information.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>... E... I can't speak with you...
        Answer 1: Please, we are here to help you. I heard that there is a terrible disease in the village.
        Answer 2: You know something. Tell me everything, NOW!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>Yes. People are sick. We don't have any medications...
        Answer 1: Can we diagnose injured people?
        Answer 2: Me either. I can't help you.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>1</Lp>
        <Txt>Speak with Abdul, he is the oldest man in the village. He will tell you more...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>1</Lp>
        <Txt>I don't know anything. Leave me alone!</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>Hello again soldier, could you help me?
        Answer 1: I don't have the time now.
        Answer 2: What is your problem?</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>I have used an old field to feed my animals, but one of them have been killed by the mine. Could you help me to clear the field from mines?
        Answer 1: I have no equipment.
        Answer 2: Ok, I will go to my base for engeneering equipment (defusal kit).</Txt>
        <Val>2</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>2</Lp>
        <Txt>I am waiting for you...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>2</Lp>
        <Txt>I will look for something else... </Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>Ok, you can start from this place. Try to move very slowly and carefully.
        Answer 1: Don't warry.
        Answer 2: Shut up!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>3</Lp>
        <Txt>Ok...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>3</Lp>
        <Txt>Don't do it, just leave...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>How can I repay you for your help?
        Answer 1: That's no problem. Maybe you know what happened during that night when Abdul sneaks to Soviet base many years ago?
        Answer 2: Give me some money.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>...Eeee...... I can't.... I realy don't want any troubles.
        Answer 1: Please, you have to tell me. That may be cause of your health problems.
        Answer 2: Tell, or die!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Ok, I will tell you if it help our village. In the morning when Abdul come back, his people was carrying some guns and big chest with strange signs.
        Answer 1: What then happened?
        Answer 2: Ha, now you are useless for me.</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>After few days I saw that they took that chest out of the village but I don't know where. After few months disease comes to out village. Thats all I know, Will you help us??
        Answer 1: This is very helpful information, now we can do something to save your village.
        Answer 2: Thats all I would like to know. Go away!</Txt>
        <Val>1</Val>
      </Item>
      <Item>
        <Name>question</Name>
        <Lp>4</Lp>
        <Txt>Please, help us...</Txt>
        <Val>0</Val>
      </Item>
      <Item>
        <Name>answer</Name>
        <Lp>4</Lp>
        <Txt>I regreat that I told you about this... </Txt>
        <Val>0</Val>
      </Item>
    </Dialogs>
  </Asset>
</XnaContent>
